Battle of Guadalcanal 3.7.2.0 APK

Battle of Guadalcanal 3.7.2.0 Icon
    
5/5
7 Ratings
Developer
Joni Nuutinen
Current Version
3.7.2.0
Date Published
File Size
~50M
Package ID
com.cloudworth.guadalcanal
Price
$ 3.99
Downloads
68+
Category
Android Games
Genre
Strategy

APK Version History

Version
3.7.2.0 (*)
Architecture
all
Release Date
March 27, 2024
Requirement
Android 5.0
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot
  • Battle of Guadalcanal Screenshot

About Radio FM 90s

Battle of Guadalcanal is a turn based strategy game set on and around the island of Guadalcanal in the Pacific theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011

You are in command of the first major American amphibious offensive in the Second World War, aimed at seizing the island of Guadalcanal, on which the Japanese are building an airfield. You must use your naval forces to secure the constant flow of reinforcements and supplies to troops on Guadalcanal while trying to prevent the Japanese from doing the same.

The movement of naval units is limited by their fuel, so these warships must either be refueled by fuel tankers or reach the harbors, located on the eastern edge of the map, to get refueled and refitted.

Please note that the game factors in the initial shock defeat of the US Navy to guide the flow of the game-play more towards how things evolved historically.

Several Japanese leaders, including Naoki Hoshino, Nagano, and Torashiro Kawabe, stated shortly after the second world war that Guadalcanal was the decisive turning point in the conflict. Kawabe: "As for the turning point of the war, when the positive action ceased or even became negative, it was, I feel, at Guadalcanal."


FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.

Join your fellow strategy gamers in changing the course of the Second World War!


Privacy Policy (full text on website and app menu): No account creation is possible, the made-up text-username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs.


"The Battle of Guadalcanal was the most important battle of the Pacific War. It was the first time the Americans had turned the tide of the war against the Japanese, and it showed that the Japanese could be defeated!"
-- Historian Richard B. Frank in book Guadalcanal: The Definitive Account of the Landmark Battle

What's New in this version

+ War Status: Lists number of gained/lost hexagons (the last turn)

+ More extra MPs in the quiet rear area (the previous rule did not allow any enemy held area within a large range)

+ Setting: Turn a failsafe copy of the ongoing game ON/OFF (disable on old devices fully out of storage space)

+ Fix: Getting barraged by Japanese Artillery might have set wrong text-tag on the hit unit

+ Fix: Pontoon PO marker not colored as intented

+ Fix: Movement arrows scaled poorly on certain displays