World War I : Western Front 5.4.8.0 APK

World War I : Western Front 5.4.8.0 Icon
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4.63/5
37 Ratings
Developer
Joni Nuutinen
Current Version
5.4.8.0
Date Published
File Size
~50M
Package ID
com.cloudworth.ww1_westernfront
Price
$ 3.99
Downloads
297+
Category
Android Games
Genre
Strategy

APK Version History

Version
5.4.8.0 (*)
Architecture
all
Release Date
July 24, 2023
Requirement
Android 5.0
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot
  • World War I : Western Front Screenshot

About Radio FM 90s

WW1: Western Front is a huge turn based strategy game set on the Western Front of the First World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011

You are in command of the German armed forces—generals, infantry, cavalry, artillery, and the first tank units—and the object of the game is to conquer the strategic parts of France as quickly as possible. If you are not quick enough, tank units and Americans enter the war.

This is a large-scale game with railway network building and economic decisions, and if you haven't played games from this series, you may want to start with a simpler scenario like Operation Barbarossa or D-Day before taking on the Great War of 1914–1918.


"The war was decided in the first 20 days of fighting. All that happened afterwards consisted in battles which, however formidable and devastating, were but desperate and vain appeals against the decision of Fate."
– Winston Churchill


Highlights:
+ Tactical Areas/Move Points: Some hexagons are connected together forming slowly evolving Tactical Areas, and you can move between such hexagons using Tactical MPs instead of regular MPs. This opens up a completely new tactical dimension.
+ Economy & Production: You decide how to use the industrial resources that you capture: Build railway networks, produce Rail MPs, manufacture minefields, etc.
+ Railway Network: To navigate the huge game area efficiently you need to plan where to build railway network.
+ Mud: Areas which see lot of troop movement and battles will turn into mud, which might consume extra move points, so you cannot get bogged down on the war of attrition if you want to keep the front lines advancing.
+ Generals: Generals support the closest units in battle at the cost of 1 MP, while the front line units located too far away from Generals might lose 1 MP.

FEATURES:
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, ability to cross rivers without losing move points, etc.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.


Privacy Policy: No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!

What's New in this version

v5.4.8

+ Units that will get a combat bonus from the selected General marked with black-and-white edges (was solid color)

+ Setting: Turn AutoMove ON/OFF or alter its range (moving the selected unit multiple hexagons after 1 faraway tap)

+ AI: Less tactical-task-switching

v5.4.6

+ Added German Tunnelling Company unit type (later in campaign). Weakens one adjacent enemy fort. ON/OFF option

+ If a unit covers a tactical route, narrow green line drawn over the unit

+ Simplified Shield city icons