Quantum Spectre Study Version APK

Quantum Spectre Study Version  Icon
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4.7/5
3 Ratings
Developer
TERC
Current Version
2.1
Date Published
File Size
20.2 MB
Package ID
air.com.edge.dataarcade.quantumspectre
Price
$ 0.00
Downloads
5+
Category
Android Games
Genre
Puzzle

APK Version History

Version
2.1 (2001000)
Architecture
armeabi-v7a
Release Date
August 12, 2017
Requirement
Android 4.0+
Version
2.0.0 (2000000)
Architecture
armeabi-v7a
Release Date
February 27, 2017
Requirement
Android 2.2+
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot
  • Quantum Spectre Study Version Screenshot

About Radio FM 90s

PLEASE NOTE! This is a version of Quantum Spectre designed for use in the EdGE Leveling Up study of 2015 and is only accessible to people enrolled in the study. If you are not in the study, please download our game called "Quantum Spectre by EdGE".

In the depths of space, containment fields are degrading and spectres are threatening to break free. To re-establish containment, you must solve laser puzzles. Use mirrors, lenses, and more to guide laser beams to colored targets in this scientifically accurate and wildly cool laser game. Watch out for the spectres... they will haunt you.

Quantum Spectre challenges players to solve increasingly tricky puzzles. Each new puzzle requires players to demonstrate a deeper intuition about the behavior of light and an understanding of the optics tools. Quantum Spectre is part of the Leveling Up collection, developed by EdGE to support and measure science learning in games people choose to play in their free time.

EdGE — On the edge of science and play! The Educational Gaming Environments group (EdGE) at TERC hopes to show that learning happens in all kinds of places by investigating the possibilities—and challenging the assumptions—of game-based learning environments. EdGE is designing and studying games whose mechanics mirror real scientific phenomena, but more importantly, are fun to play.

EdGE at TERC Copyright 2013.
Work made possible by funding from the National Science Foundation (DRK12 grant #1119144). Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect views of the National Science Foundation.

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